this is my example of a fine webquest: http://www.historyglobe.com/jamestown/
Here students are asked to enter a journey of the lives of these settlers. It provides students with all the information needed and has students make critical decisions that affect their next step. it gives students the background information necessary to understand their positions thoroughly
This was an interesting website.I liked that students got to choose where they wanted to land in Jamestown. This is different from a usual webquest but would still be fun for students. A drawback is that students do not get to develop research skills but instead face consequences for decisions that they make in the colony.
ReplyDeleteThis webquest is really appealing. I think students would think the setup it cool because it's like a video game. Also, this is the first webquest that give a review of what has been covered leading up to this lesson which could also help students get started. This would make a good introduction lesson to Colonial Period unit. There also isn't a teacher page so again we have to assume the grade this is for and how they will be evaluated.
ReplyDeleteI think this would be a fun way for students to analyze how the decisions that the colonies had to make but I don't feel it's a traditional webquest. It seems like more of a game than a research tool. It's a great resource though.
ReplyDeletelike Keri said it seems more of a game than a webquest, but that doesnt mean it can be effective. any interactive and engaging lesson could get the students interested and thinking critically
ReplyDeleteI think the students would all enjoy this activity, and I do think that they would learn from it, but maybe not in the traditional "webquest" way. I think this is a great resource to add to a unit plan on the exploration/colonization period.
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